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I am back!

Fri Jul 15, 2016 11:07 pm by Polleidon

Hello everyone! 

First of all I want to say that I am sorry for being so absent for this long, but as I said I was on a three weeks internship on a Primary Care Unit, I don't know if this is the right translation but it is the literal one xD. I must say that it was an amazing experience but that gave me a lot of work (38 pages of a person's live long xD), but in the end it was all worth it as I was the 5th best mark in nearly 100 students xD (16,4 the best mark being 16,9).

After those three weeks I still had a week of "classes" were I also needed to study so I could comment my classmates oral presentations, which I am sure contributed for my overall grade xD. And after that I still needed to study for two exams. All …

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Skill level's

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1 Skill level's on Sat Apr 13, 2013 12:33 pm

So here is my suggestion of a skill level:
Every 100-500 cobblestone's you mine you reach a new lvl (rank)
Lvl 1: if you do /kit tools you get a wood pickaxe
lvl 2: if you do /kit tools you get a stone pickaxe
lvl 3: if you do /kit tools you get a stone pickaxe (again)
lvl 4: if you do /kit tools you get a stone pickaxe (it has to be a challenge :p)
lvl 5 -> 8: you get a iron pickaxe
lvl 8 -> 15: you get a gold pickaxe unbreaking II
lvl 15-> 30 : you get a gold pickaxe unbreaking IV
Lvl 30 is max lvl Laughing no diamonds because i don't think that's a good idea.

This also works with Axe's and Hoe's.
So what do you think about it?
Love you all
-Drilon147 Very Happy

View user profile http://www.youtube.com/user/lol04987

2 Re: Skill level's on Sat Apr 13, 2013 11:02 pm

I like the idea, but it will overcomplicate our kit system.

Eventually this could be added, i'll be looking for options.

View user profile http://gravenia.ohmylife.net

3 Hum... on Sun Apr 14, 2013 12:07 am

Seems like a good idea, but a little complicated. I liked it, but it's a little overpowered don't you think?

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